Cree, Charli E. (British playwright, technical theatre student, 1984-____), “Skulls,”
a 20-minute comedy in English, set in a sitting room of a shared house, England, 6.00 p.m., Thursday, 2002,
1m1f or 2f;
© 2002; • in Charli E. Cree’s Skulls (Bradford-on-Avon, Wiltshire, England: The Author, 2002); • script/rights available from Charli E. Cree, 2 Bridge Street, Bradford-on-Avon, Wiltshire BA15 1BZ, England, e-mail firstname.lastname@example.org, telephone (home) 01225867647, (work) 07811530335. • Cited by Charli E. Cree via ftp October 9, 2002; Cree says,
§ Dramatis Personae Jamie (m or f), 20, emotive, normal; Melanie (f), 20, laid back and messy.
§ Synopsis “Melanie and Jamie share a house that is getting progressively messy as Melanie never cleans up. Jamie asks her to clean. When Melanie does so, she finds a talking skull that says, ‘Alas, poor Yorick! I knew him, Horatio’ and 'Ouch'. Lonely, longing for a partner, she becomes emotionally attached to the skull. When Jamie returns, they quarrel over the skull. Jamie is angry because she thinks that getting attached to a plastic skull is silly. During the fight, Jamie throws the skull to the floor, breaking it. The skull’s voice becomes a bit distorted. Melanie goes off to find something to mend it. Jamie, guilty for upsetting Mel but not wanting to apologise, throws the skull to the floor again, which silences it completely. Melanie stops talking to Jamie; instead, she bandages the skull and keeps it warm. Jamie leaves to buy a new talking skull, which she offers Melanie, but Melanie remains sorry for the damaged skull. Melanie gets the idea of turning the new skull into a friend for the broken skull, and she makes them have a 'date'. Jamie and Melanie dance together and kiss. Friends again, they go out for a meal, leaving the skulls on the table. The skulls join in a duet of 'Alas, poor Yorick'. Both are good as new.
§ Comment “This script uses a simple set, but it needs many things for tidying . Two skulls are necessary. The voices can be sound effects. Some dialogue can be mime. Required are the sound effects for the skulls as well as sound effects of doors shutting and opening, telephones ringing, and music from a CD player on the floor. The two characters need good physical presence as much of the action has no dialogue.”
attachment, emotion, friendship, loneliness, mime.
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