a 20-minute surrealistic drama in English, set in Minneapolis, Minnesota, U.S.A., 2002,
• © 2002 by Rei Sudo; • in Rei Sudo’s Last “Chance', (Minneapolis, Minnesota, U.S.A.: The Author, 2002); • script/rights available from Rei Sudo, P-2, 66 Shimo, Fussa-shi, Tokyo 197-0023 Japan, telephone/fax 042-551-5368, cell 090-5995-4166, e-mail email@example.com, cell e-mail firstname.lastname@example.org (500 letters or fewer). • Cited by Rei Sudo, via ftp, January 7, 2003; Sudo says,
§ Dramatis Personae George (m), 23, a park ranger, Emi’s American boyfriend; Emi (f), 22, a young Japanese international student from a broken family, George’s girlfriend.
§ Synopsis “A relationship of an international couple living together is breaking down. Emi, and George speak in a series of short monologues. Emi, daughter in a Japanese broken family and an international student, has just graduated in Minneapolis after a long time away from Tokyo. She misses Japan so much and very soon must go back to her country unless she marries an American citizen. George, an American state park ranger, a nature lover, deeply loves his girlfriend and plans to marry her. They play a special version of Monopoly, the only way to evade uncomfortable discussions and make their relationship work. This version features one ‘Tell a Secret’ Chance card—if someone pick the card, that person must tell a secret. The game stalls until Emi picks the special Chance card and tells George her secret: she’s decided to return home and already has a plane ticket. Unable to cope with the shocking news, George puts his gun to his head because of his secret: he can’t live without her. In the resolution, Emi again addresses the audience.
§ Comment “Emi, a young outgoing, sociable Japanese girl from a broken family, has been studying in the U.S.A. as an international student and has now graduated from college and must plan her future. Her avocations of reading, listening to music, watching movies, seeing plays/dance performances have fed into her overriding ambition is to write. A city girl from Tokyo, she has missed very much her many friends and home country while living in Minneapolis with her American boyfriend. George, a young American, as a child abandoned by his biological mother then adopted, works as a ranger at a state park, thoroughly into nature, fishing, hiking, canoeing, camping, snowshoeing. Despite his personal history, he aspires to have a family and children. Having lived with Emi, his Japanese girlfriend whom he loves so much, during her college years, George intends to propose marriage now that she has graduated. • During any monologue, a single light encompasses that speaker, during which the audience cannot see the set. The play requires no change of set, props, or costumes. The scenery indicates a real Monopoly board, only bigger than the regular size, and the characters play the game on it. ‘Go’ is U.R. ‘Jail’ is U.L. ‘Free Parking’ is D.L. ‘Go To Jail’ is D.R. Two benches are by the piles of ‘Chance’ cards S.R. and ‘Community Chest’ cards S.L. A fake tree sits on ‘Park Place.’ The characters actually throw dice (bigger) and push token/pieces (bigger) to indicate moves during the game.”
abandonment, adoption, Asian culture, college life, courtship, freedom,
independence, Japanese culture, international-intercultural relationship,
love, love of nature, Monopoly, obsession, secret, suicide, surrealism,
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Page mounted January 12, 2003, and updated August 17, 26, 2003, by the Webmaster.
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